Solo entrepreneur/freelancer, successfully direct contracting with international corporations and prestigious brands since 2006.
I currently do primarily motion-design based content related to science and technology innovation – explainers, promos, trailers, product packshots – handling entire projects from creative direction to execution.
** Next availability: May 2020
I have 4-years VFX education with FXPHD. I am also a former student of School of Motion, Mold3D Academy, Game Art Institute, the 3DCharacter Workshop and countless masterclasses.
I've spent years on fluid simulations, particle animations, scripting and compositing. In the last 18 months, I've been busy working on my digital sculpting skills and human anatomy with Zbrush as well as transitioning to Houdini.
////////// Current main platforms
• C4D / Zbrush / Houdini / X-Particles / Redshift
• After Effects / Mocha Pro / Fusion / Davinci Resolve
////////// Recent award
X-Particles Challenge 2019 (4th place)
When I'm not creating stuff with computers, I like to ride my bike in the Alps, run photoshoots, sculpt with (physical) clay, read sci-fi and fantasy novels, or even spend a sunny day boating with friends!
////////// Reliability (despite lockdowns)
I have been doing remote work for years and thankfully have no kids to care about during the lockdowns. I run a dedicated studio with all software licences, powerful workstations (Mac+Linux) and Gigabit Internet.