Just a short extract of a motion design explainer video I created for a large corporate project, using Houdini (redshift render), Affinity Designer, Cavalry, and Resolve.
I am a power user of After Effects although I don't like it, so this project was a great opportunity to finally implement Cavalry in production, totally replacing After Effects. I definitely see some Houdini logic in Cavalry and think motion designers should implement it in their workflow! :-)